Editorial design, Publication, Interactive storytelling, Heritage

HENIX

A printed publication designed as a foldable poster, archiving 24 items that can be experienced on the island of Murter across 24 hours. It also serves as a record of the buried artifacts within the Colentum time capsule, preserving a snapshot of the present for future generations. Beyond documentation, the design functions as a game board with interactive instructions, inviting participants to engage with the islands history in a playful and immersive way.

A printed publication designed as a foldable poster, archiving 24 items that can be experienced on the island of Murter across 24 hours. It also serves as a record of the buried artifacts within the Colentum time capsule, preserving a snapshot of the present for future generations. Beyond documentation, the design functions as a game board with interactive instructions, inviting participants to engage with the islands history in a playful and immersive way.

A printed publication designed as a foldable poster, archiving 24 items that can be experienced on the island of Murter across 24 hours. It also serves as a record of the buried artifacts within the Colentum time capsule, preserving a snapshot of the present for future generations. Beyond documentation, the design functions as a game board with interactive instructions, inviting participants to engage with the islands history in a playful and immersive way.

Industry

Industry

Heritage

Heritage

Gamification

Gamification

Year

Year

2022

2022

“Our eco brand case study shows that combining product and brand expertise can solve problems, tell stories, and create exceptional experiences. “

Tommy Jacobson

Founder

DOMAĆINOVA PRIČA

DOMAĆINOVA PRIČA

DOMAĆINOVA PRIČA

PAI: Poem As Interface

PAI: Poem As Interface

PAI: Poem As Interface

Identitet i Blef

Identitet i Blef

Identitet i Blef